ARTG 91: INTRO TO GAME ART PRODUCTION
ARTG 91 - Course schedule
Students who are interested in taking ARTG 91 but anticipate a few days without internet access and/or would require working ahead within the 10- week quarter should contact me by end of Week 2. In most situations, accommodations can be made.
TENTATIVE WEEKLY SCHEDULE
Week 1
Intro Module
Week 2 + 3
Lecture Module A: Concept Art
Studio Module A: Concept Art and PIXEL-ART
Monday Week 2 - Lecture Module A + Studio Module A Unlock
Wednesday Week 3 Module A Lecture Quiz Due
Friday Week 3 - Studio Project 1 + Studio Project 2 Due
Week 4 + 5
Lecture Module B: Character + environments
Studio Module B: 2D Environments, Characters, and other Object/Item Designs
Monday Week 4 - Lecture Module B + Studio Module B Unlock
Wednesday Week 5 - Module B Project Lecture Quiz Due
Friday Week 5 - Studio Project 3 + Studio Project 4 Due
Week 6 + 7
Lecture Module C: ux/ui + visual design
Studio Module C: Interface, HUD + Typographic Design
Monday Week 6 - Lecture Module C + Studio Module C Unlock
Wednesday Week 7 Studio Module C Lecture Quiz Due
Friday Week 7 - Studio Project 5 + Studio Project 6 Due
Week 8 + 9
Lecture Module D: STORY IN GAMES
Studio MODULE D: FINAL PROJECT
Monday Week 8 - Lecture Module D + Studio Module D Unlock
Wednesday Week 9 Lecture Module D Quiz Due
Friday Week 9 - Final Project Materials Due
Week 10
Course Wrap-Up Module: Presenting work, feedback + failure
Extra Credit + Catch Up Week