AGPM LESSON DEMO

 

LESSON DEMO: PORTFOLIO DESIGN

PROMOTING + PRESENTING CREATIVE WORK VIA NARRATIVES + DESIGN


1. STORY: NARRATIVE FOR PORTFOLIOS + PROMOTION

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A PORTFOLIO IS INTERACTIVE + PLAYABLE, DESIGN SHOULD ADDRESS FORM + FUNCTION

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BOTH A CONTAINER + COMMUNICATOR

  • container + communicator can shape meaning of contents

  • consider user experience {UX/UI} - if the promo doesn’t work, what would you expect from the game itself?


DESCRIPTION V.S. STORY

Frozen organic cream, sugar + chocolate, made in Santa Cruz.

Locally sourced organic cream, sugar and fresh, seasonal ingredients go into each scoop of our small-batch recipes.


EXPLODE THE “ABOUT” SECTION

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STORY EXERCISE

Create 3 lists of words to define + describe the following:

1. What do you create?

2. How do you create?

3. Why do you create?

Circle or bold 2 - 3 words in each list that you think apply to your work THE MOST

Create a 1 sentence Portfolio Story Statement that addresses the what, how + why from these circled words

GAME STORY EXERCISE

Create 3 lists of words to define + describe the following:

1. What IS THE VISUAL TONE/STYLE OF THE GAME?

2. HOW DOES THE GAME-PLAY FEEL?

3. WHY IS IT UNIQUE? {MECHANICS/NARRATIVE/GOAL}

Circle or bold 2 - 3 words in each list that you think apply to your work THE MOST

Create a 1 sentence GAME PROMO/SUMMARY that addresses the what, how + why from these circled words. ADD IN FORMAT AS NEEDED.

 
 

2. WORK: PORTFOLIO CONTENT

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CONTENT EXERCISE 1

  1. What do you have?
    What is in a digital format / file that can easily be uploaded as an image, video and/or audio?

  2. What can you easily document?
    What projects have you completed that need to be converted into a digital format, such as photographing an existing controller / physical component or screen-recording in-game action

  3. What is missing / unfinished?
    Can include projects that are in-progress OR completed projects with little to no documentation that are not easy to document, such as a performance-based live action game that requires multiple participants or an interactive installation artwork


CONTENT EXERCISE 2
from the works + projects listed in #1 + #2 only:

  • Think about all the ways to categorize / organize these works.

  • How could they be organized by theme, content, style, medium, format, form and/or function? (+ anything not mentioned here)

  • Create a series of 3 - 4 specific categories to organize these works, and list each work under the corresponding category. Works can be listed in multiple categories.

TRANSLATES TO NAVIGATION + ORGANIZATION IN A PORTFOLIO OR PROMO SITE


A FEW COMPELLING SECONDARY CATEGORIES

IN-PROGRESS/PROCESS,MAKING OF, BEHIND THE SCENES, NARRATIVE FOCUSES, PLAY-THROUGHS, ONE-SHEETS, CUSTOM CONTENT, EASTER-EGGS, DIGITAL SHWAG


NAVIGATION DESIGNS - LINEAR V.S. NON-LINEAR


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3. PLATFORM: STORY + CONTENT

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Shift from Site-Driven to Content Driven Web Designs

FOCUS ON CONTENT
Layouts more minimal or streamlined
Invisible UX/UI designs
Standard forms / formats

FOCUS ON SITE FORM / FUNCTION
Evident UX/UI designs
Complexity
Unique + novel forms

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PLATFORM CATEGORIES

HTML + CSS + JS AUTHORED SITE

  • Custom design + code

  • Highest level control over style + navigation

BASIC CMS TEMPLATE / FRAMEWORK

  • Some layouts and functions automated

  • High control over style + navigation

WordPress, Wix

HIGH-LEVEL CMS TEMPLATES / DRAG + DROP PLATFORMS

  • Most layouts + functions automated

  • Moderate control over styles + navigation

Squarespace, Wix, Cargo, Adobe Portfolio

PLATFORM / SOCIAL HYBRIDS

  • Almost all layouts and functions automated

  • Less control over look + feel beyond pre-defined templates

Artstation, DeviantArt, Behance, Dribbble

PURELY SOCIAL PLATFORMS

  • All layouts + functions automated

  • Little to no control over styles + navigation

Instagram, TikTok, Twitch, YouTube


SELECTING A Platform

CHOOSE YOUR FIGHTER ;)

Think about this Second

  • Domain Name options

  • Digital Community

  • Social Media Integration options

  • UX/UI - Multiple standpoints

  • Platform Branding

  • Commerce options*

THINK ABOUT THIS FIRST

  • Fit to narrative, storyboard + navigation

  • Fit to type of work

  • Template quality + variety

  • Ease of customization / Ease of editing

  • Community + Platform Support

  • Responsiveness

  • *Pricing / Ads / Free Plans

PLATFORM SELECTION - BALANCE OF PRACTICAL FIT + CREATIVE FIT - IF YOU CAN’T DECIDE, GET TO TOP 2


4. PLUG + PLAY{TEST}PLATFORM, TEMPLATE + WORK

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TEMPLATE connections

  • Style / Tone = > Story

  • Main Navigation = > Categories

  • Content + Type = > Work Lists - Images? Video? Text?


PRE-BUILD CHECKLIST

Portfolio Story + Site Map

Work + Category List

Content Starter Pack:

Banners, backgrounds, work samples + media

Other supporting visuals elements - logos / icons

Sample Text

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I am a designer-maker-artist with a penchant for results-driven mischief-making. In practical terms, this means creating designs that break down oppressive systems, telling stories that challenge expected narratives, and re-imagining and rebuilding from fresh perspectives.

Often encountered: canoodling with other rebel rousers, drawing stories, playing with lasers and/or sharks and running through the forest. Works, makes, & plays in Santa Cruz, with deep roots in SF, Oakland, and the Bay Area.


Building PROCESS

  1. SELECT TEMPLATE

  2. SET UP NAVIGATION + SITE ARCHITECTURE

  3. PLUG-IN GRAPHICS, TITLES + WORK

  4. PLAY-TEST;

REVISE + ADJUST AS NEEDED / PLAY-TEST AGAIN;

ONCE FINALIZED {NEVER “FINISHED”}:

ADDITIONS, DETAILS + UPKEEP => LIVING, DYNAMIC SITE