ART 80F - MODULE 5 LECTURE CONTENT
Networked Narratives
Network structures changing how we AUTHOR / ENVISION NARRATIVES
Network interaction changing how we UNDERSTAND / INTERPRET NARRATIVES
LINEAR NARRATIVES VS NETWORKED NARRATIVES
Story Lines / Story Arcs
Story Flow Charts
Story Map
BRANCHING introduces CHOICE - CHOICE of AUTHOR VS READER
Pre-Digital Networked Texts: Choose Your Own Adventure Books
Originally written and printed between 1978 - 1998
Recent article about the mapping out CYOA Books + Original Maps by the Author
CHOICE BY READER
Non-Linear Film + TV Narratives
PULP FICTION - 1994
Other Examples - Primarily Mid- 1990s - Present
CHOICE by AUTHOR
EARLY INTERACTIVE FILMS / GAMES
Laserdiscs - Digital format with non-linear access controls - 1980s
Twine Narratives - Networked storytelling + DIGITAL INTERACTIVE FICTION
Screenshot for Hamlet Twine Project, followed by Romeoandorjuliet
Interactive Fiction Game Howling Dogs, by Porpentine, using Twine Structure
Twine Structure + Non-fiction Narratives - Case Studies
Description of using Twine to describe teaching pedagogy